cool
After looking at the image preview, I thought, "Why the fuck would anyone ever make another breakout game?" I'm not really sure why I decided to play it, but I guess I was gladly surprised that you had mixed the genre up a little bit. The directional/diagonal blurring on the paddle was actually very cool.
The only bug I ran into was that even when your ball goes out of bounds, if you have the "gun" powerup, you can keep holding down the mouse, and as long as you keep shooting tiles, your combo will go up indefinitely and you won't lose. I only tried this in marathon mode though, it may be different for the other mode.
Would it be possible in Smash 3 or whatever to add a quality control that changes the quality of the blurfilter? (unless you already had it set on the lowest quality).